SLIME
My first motion design animation, created as part of an academic project focused on simulating weight and bounce.
For this exercise, I chose to animate the iconic Minecraft slime bouncing around playfully — until it bumps into a friendly Axolotl.
This project helped me explore timing, squash and stretch, and the principles of motion in a fun, game-inspired context.
For this exercise, I chose to animate the iconic Minecraft slime bouncing around playfully — until it bumps into a friendly Axolotl.
This project helped me explore timing, squash and stretch, and the principles of motion in a fun, game-inspired context.